CONTENTS GLOSSARY SUBJECT INDEX SEARCH DOCUMENTATION

Sample Problem: Time-Dependent Z-Pinch Hohlraum

Setting Albedos

Setting albedos is performed on an object-by-object basis. That is, at any given time, all surface elements of an object have the same albedo. In this example, we use the following albedos.

 

Object
Constant/Variable
Albedo (value or file)
Pinch
constant
0.0
Hohlraum
variable
albedo_vs_time_SS.dat
Top Plate
variable
albedo_vs_time_Au.dat
Bottom Plate
variable
albedo_vs_time_Au.dat
Outer Disk
variable
albedo_vs_time_SS.dat
Foil
constant
0.3
Detector
constant
0.0
Aperture
constant
0.0

To set the albedo an object, double-click on the object name in the Target Components List. Then go to the Material Props tab and:

 

A plot of the albedo vs. time can be obtained by selecting Plot | Table Data in the table dialog. An example plot is shown below.

 

 


Copyright © 2000-2024 Prism Computational Sciences, Inc. VISRAD 19.3.0